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 The following rules are based on the game rules published by the British Mah-Jong Association
2004-11-08MahJong Rules - British VersionMah Jong British Game Play
British Version of MahJong is played in the same way as the Chinese game with the following changes.
Flowers and Seasons are part of the rules (see below) although expert players may prefer to omit them.
Each player may declare only one Chow per round.
In addition to the 10 special hands shown for the Chinese game, the following special hands are also legitimate.
Special Hand Name
Description
Award
All Pair Honours
Seven pairs of Ones/Nines/Winds/Dragons
Half Limit
Fourfold Plenty
Four Kongs and a pair
Limit
Knitting
Seven pairs of tiles in any two out of the three suits. No Winds or Dragons
Half Limit
Triple Knitting
Four sets of the three tiles in the different suits and a pair. No Winds or Dragons
Half Limit
The Gates of Heaven
A concealed Pung of Ones, a concealed Pung of Nines, a run from Two to Eight with one pair in the same suit
Limit
Imperial Jade
Pungs/Kongs of the green tiles and a pair. Green tiles are Green Dragons and Twos, Threes, Fours, Sixes and Eights of Bamboos
Limit
Twofold Fortune
Made by a player who declares a Kong, draws a tile which allows the declaration of another Kong and then draws a tile which allows the declaration of Mah Jong
Limit
All Winds and Dragons
Pungs/Kongs of Winds/Dragons. No Suit tiles
Limit
Scoring
Going MahJong counts 20 points instead of 10.
Two extra double possibilities exist for the player who went Mah Jong:
All concealed hand
Double
Going MahJong with the last discard
Double
The following MahJong doubles are omitted (being replaced by "All Winds and Dragons" Special Hand):
All 4 Winds (3 sets and 1 pair)
Double
All 3 Dragons (2 sets and 1 pair)
Double
Playing with Flowers and Seasons
Use of the Flower and Season tiles is optional. Flowers and Seasons are rarely used by the Chinese or expert players because they increase the element of luck and decrease the element of skill.
The Kong Box
During the preparation stage, an additional step occurs after the last preparatory action is to create the "Kong Box", sometimes known as the "Dead Wall". Starting from the break in the wall, and this time counting anti-clockwise, the first six piles of tiles, making a total of fourteen tiles including the loose tiles, are separated slightly from the remainder of the wall. These tiles are the Kong Box and are used exclusively to provide replacements for Flower, Season and Kong declarations.
Building the Wall
The wall built in front each player should be 18 tiles long, and consist of 36 tiles.
During the game
If a Flower or a Season tile is dealt to a player, then that player immediately declares this and replaces it from the Kong Box.
Scoring
Each Flower or Season counts 4 points.
The following also double the basic score for any player:
Holding player's own Flower (1=E,2=S,3=W,4=N)
Double
Holding player's own Season (1=E,2=S,3=W,4=N)
Double
Holding complete set of Flowers
Double twice
Holding complete set of Seasons
Double twice
Read more about Mah Jong:
Mah Jong Rules - Chinese Version
MahJong Strategy
MahJong History
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